The Disney Afternoon Collection PS4
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All six games in the collection are primarily side-scrolling platform games. The games retain their original style and gameplay, but the compilation also includes the ability to rewind game time to correct mistakes, and time attack and boss rush modes, in which players are able to compete in online leaderboards. Additionally, the compilation includes concept art, music, and additional assets created for the original games.[1]
The ports to modern systems were developed by Digital Eclipse.[2] According to John Faciane, associate producer for the collection, the idea of compiling the various Capcom games developed in association with The Disney Afternoon show block was already in place when he joined Capcom in July 2016. He said that there was growing fan interest in these games after Digital Eclipse released the Mega Man Legacy Collection in August 2015, and when he had joined, the company was in the final stages of figuring out which games to include in the collection. The ports are based on the studio's Eclipse Engine, also used in the Mega Man Legacy Collection, which is able to take the original ROM images and decompile them so that they can then re-execute the code in a virtual machine developed for modern systems. The studio recognized, like many games of the 8-bit era, that these titles were generally difficult compared to more contemporary games, and incorporated features like save states and the rewind feature to help players.[3] Some of the additional content for the game were from archives that Digital Eclipse's head of restoration Frank Cifaldi had made when he "pirated" the games as a youth.[4]
Many reviewers commented on the appeal of the games being potentially limited to players familiar with games from the 8-bit era. In his review for GameSpot, Jason D'Aprile called the collection "a refined time capsule that covers a very specific chapter in gaming history", and that the appeal was the entire package rather than any specific game, elaborating that "while these games might not be anything to get overly excited about individually, in a package that includes plenty of history and extras, this collection is a nostalgic curiosity with heart".[10] Samuel Claiborn of IGN called the compilation "a collection aimed squarely at fans of old-fashioned platformers that makes little effort to update them for modern conventions", and that the quality of each game varied, calling them "three hits and three duds".[11] The website would additionally praise the title's extra features and art gallery.[11] Ray Carsillo of EGM called the title "pure nostalgia", but that it could be recommended to newer Disney fans "as long as they can appreciate the 8-bit "vintage" look". However, the publication remarked that the game's rewind feature could sometimes cause crashes or slowdown.[8]
As with the other games in this collection, there are several hidden areas throughout Darkwing Duck that you can access to get a higher score and power up boost! To find these areas, shoot where the entrances are hidden and get ready to grab as many treasures and items as you can in a short amount of time.
While the original games could each have their own individual review, the additions to this collection are the primary draw of the package. Apart from various presentation options (such as the choice to make your flat screen HD TV have emulated CRT scanlines), one of the of the most notable inclusions which affects gameplay is the rewind feature. The rewind feature allows you, at any time during the perfectly emulated NES game, to rewind the game's actions seamlessly. It's very impressive, and makes us wish other retro collections had it, as it makes the games a little more accessible.
However, what solidifies this as one of the better collections on the PS4 are the extra gallery options. For starters, production designs pull back the curtain on an otherwise unknown era, where famed Japanese developers attempt desperately to adapt a granted license into not only an entertaining game, but also a great tribute to the original property. If you're an enthusiast in video game history, it's a goldmine. Key and box art collections also are a great addition, with many scans being so high quality you can see even the tiniest specks of dust. Lastly, the music collection is included as well, and some of the tracks in these games are Capcom's best. With each title including a convincing arrangement of the show's intro songs, and some absolutely spectacular original scores (look at Ducktales' moon level for a notable example).
@get2sammyb What were the two points docked for? According to the review itself it's a collection of must play games that are nearly perfectly emulated and includes a good chunk of bonus content and added gameplay features. Again there wasn't a single negative listed.
@SomeDonkus While Ducktales 2 and Chip N Dale 2 are good games, they just quite aren't as good as the first ones. Also I would hardly call Talespin a must play. It has a very high difficulty compared to the other games and quite honestly there are alot better games in that genre that Talespin is in. Also Darkwing Duck while a good game on its own many fans feel that it's just a Mega Man clone. Now I can't speak for the reviewer myself but that is why I would give this collection an 8/10.
No collection is complete without extras, and The Disney Afternoon Collection has this area pretty well covered. A Boss Rush and Time Attack mode are included, where players will fight bosses consecutively or try to race through the game as quickly as possible with their results tracked on an online leader board. For those interested in trivia and history, the Disney Museum provides items to look at such as concept art, advertisements, character art, and music, all of which is preserved in how they looked in their time. Lastly, NES games are notorious for being a bit more difficult than a lot of games released now, so a rewind feature has been added. This allows a player to turn back time, say if they get hit by an enemy or fall off a cliff. There is a limit to how far back the rewinding can go, but there it allows the player to go back very far and can be used as often as you want so getting to every boss with full health is never impossible.
Fortunately, the love and care Digital Eclipse clearly put behind the games' emulation helps waft away the small stink TaleSpin leaves upon the collection. The aforementioned Rewind button is exactly what the busy 30-something ordered, and it might prove useful if you're interested in getting your kids to try the games, too. Make sure to stand behind them, puff on your pipe, and tell them how we didn't have a Rewind button on the NES, no sir (we also didn't have jobs to go to, or grocery runs to make).
VisualsDigital Eclipse did a great job preserving the visuals of each game on the collection. There are tons of viewing options too, just in case you want to play Darkwing Duck in widescreen for whatever reason. "I am the terror that stretches across your screen!..."
The only game in the collection that isn't a platform game is TaleSpin. Here, you'll take to the skies as Baloo in a side-scrolling shooter, as you trade shots with Shere Khan's hired goons and go about your usual deliveries. Every bit as tricky as the other games, TaleSpin has a habit of forcing you down narrow tunnels and corridors, often only giving you just enough time to fly through. We should also note that while most games are single player here, both Chip 'n Dale Rescue Rangers games do have support for same-screen co-op.
As a collection of kids games, the Disney Afternoon Collection features nothing in the way of mature content. While you'll pelt enemies with crates, or shoot them with a gas gun, there's nothing in the way of blood, or even any realistic impacts.
Starring a cast of beloved Disney characters, The Disney Afternoon Collection takes you back to a golden era of gaming and afternoons filled with adventure. Hunt for treasure around the globe as Scrooge McDuck, fight crime as the hero Darkwing Duck, take to the skies as ace pilot Baloo the bear, and enjoy co-op as Chip and Dale to take down Fat Cat.
Capcom has announced another collection of classic NES titles to follow in the footsteps of Mega Man Legacy Collection, but in a rather strange twist it will be skipping Nintendo systems.
Perhaps Mega Man Legacy Collection underperformed on 3DS and Capcom has decided to focus on Sony and Microsoft's consoles instead? Maybe a Switch version will be released at a later date? Digital Eclipse - the studio behind both this and the Mega Man collection - haven't ruled that out:
I have no doubt this will be announced for Switch in the coming weeks.Nintendo have been controlling when games are revealed these past couple of months.Outside the presentation and Nindie direct,very little has been announced as coming.They even saved Yooka Laylee's official announcement until that Nindie show.I imagine there will be a Direct soon and this collection will be announced then.
I love Disney slightly more than Nintendo. I would have loved this collection. Needless to say I'm not happy with this skipping Nintnedo systems for whatever reason, and makes me consider if I one day need one of the other consoles.
Switch seems like enough of a no-brainer that I'm willing to wait (and anyway, Capcom is predictably not bothering with Vita either). Lack of simultaneous release is puzzling, but maybe they're still undecided whether to go for such collections or Virtual Console here?
No ports on Switch for six months, it's a rule. Only Nintendo can port. And Tomorrow Corporation. Well, I Am Setsuna is a port, but that's it. Shin'en and Yacht Club kind of have ports, but after that; absolutely no ports for six months. Okay, Binding of Isaac is a port... and so are the Neo Geo games, but no other ports are allowed. For six months. No porting. Six months. Not even a collection of classic NES games. The Switch isn't about ports. 781b155fdc